Priest Spells Updated for 4.3 Patch

This area lists the current priest spells in World of Warcraft. Below the current spells are listed as of the 4.3 patch.

 

Priest Discipline Spells / Skills Updated for 4.3 Patch

Spell
Description
A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%. You can only have Inner Will or Inner Fire active at a time.
Instant
Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
38% of base mana, 30 yd range, 1.5 second cast
Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes half Shadow damage.
14% of base mana, 30 yd range, 2.5 second cast
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 minutes.
3% of base mana, 30 yd range, Instant cast, 3 minute cooldown
Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 10 minutes.
3% of base mana, 30 yd range, Instant cast, Reagents: Light Feather
Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
9% of base mana, 30 yd range, 1.5 second cast
Dispels magic on the target, removing 2 harmful spells from yourself or 1 beneficial spell from an enemy.
16% of base mana, 30(enemy)/40(friendly) yd range, Instant cast
Power infuses all party and raid members, increasing their Stamina by 584 for 1 hour. If the target is in your party or raid, all party and raid members will be affected.
22% of base mana, 40 yd range, Instant cast
A burst of Holy energy fills the caster, increasing the armor value from items by 60% and spell power by 531.
Instant
Draws on the soul of the friendly target to shield them, absorbing 8136 + 87% of Spell Power as damage. Lasts 15 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
34% of base mana, 40 yd range, Instant cast, 3 second cooldown

 

Holy Priest Spells / Skills Updated for 4.3 Patch

Spell
Description
You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.
13% of base mana, 40 yd range, Instant cast, 1.5 minute cooldown
Restores 2% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and increases their total maximum mana by 15% for 8 sec. Maximum of 60 mana restores. The Priest must channel to maintain the spell.
40 yd range, Instant
Heals 5 nearby lowest health friendly party or raid targets within 40 yards for 4009 every 2 seconds for 8 seconds, and increases healing done to them by 10% for 8 seconds. Maximum of 20 heals. The Priest must channel to maintain the spell.
36% of base mana, 40 yd range, 8 minute cooldown, Instant
Places a spell on the target that heals them for 2971 + 31.8% of Spell Power the next time they take damage.  When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time.
18% of base mana, 40 yd range, Instant cast, 10 second cooldown
Restores 2% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and increases their total maximum mana by 15% for 8 seconds. Maximum of 12 mana restores. The Priest must channel to maintain the spell.
40 yd range, Channeled, 6 minute cooldown
Causes an explosion of holy light around the caster, causing 276 to 321 Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for 1696 to 1971. Healing is divided among the number of targets healed. These effects cause no threat.
15% of base mana, Instant cast
Heals a friendly target and the caster for 4752 to 6109. Low threat.
29% of base mana, 40 yd range, 1.5 second cast
A powerful prayer heals the friendly target's party members within 30 yards for 3087 to 3262.
26% of base mana, 40 yd range, 2.5 second cast
A slow casting spell that heals a single target for 8361 to 9717.
27% of base mana, 40 yd range, 3 second cast
Removes 1 disease from the friendly target.
16% of base mana, 40 yd range, Instant cast
Consumes the enemy in Holy flames that cause 901 to 1145 Holy damage and an additional 357 Holy damage over 7 seconds.
11% of base mana, 30 yd range, 2 second cast, 10 sec cooldown
Heal your target for 3136 to 3644.
9% of base mana, 40 yd range, 3 second cast
Brings a dead ally back to life with 35% health and mana. Cannot be cast when in combat.
60% of base mana, 30 yd range, 10 second cast
Heals the target for 1224 every 3 seconds for 12 seconds.
17% of base mana, 40 yd range, Instant cast
Heals a friendly target for 6272 to 7289.
28% of base mana, 40 yd range, 1.5 second cast
Smite an enemy for 652 to 732 Holy damage.
15% of base mana, 30 yd range, 2.5 sec cast

 

Shadow Priest Spells / Skills Updated for 4.3 Patch

Spell
Description
Blasts the target for 1082 to 1144 Shadowfrost damage, but extinguishes your Shadow damage-over-time effects from the target in the process. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.
12% of base mana, 35 Yard Range, 1.5 second cast
Causes an explosion of shadow magic around the target, causing 208 to 226 Shadow damage every 1 second for 5 seconds to all enemies within 10 yards around the target.
28% of base mana, 35 Yard Range, Channeled
Creates a shadowy fiend to attack the target. Caster receives 3% mana when the Shadowfiend attacks. Damage taken by area of effect attacks is reduced. Lasts 15 seconds.
40 yd range, Instant, 5 minute cooldown
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid and Dragonkin targets. Does not cause threat. Lasts 20 seconds.
6% of base mana, 40 yd range, Instant cast
Power infuses the target's party and raid members, increasing their Shadow resistance by 195 for 1 hour. If the target is in your party or raid, all party and raid members will be affected. (this is for if you are level 85)
22% of base mana, 40 yd range, Instant cast
Controls a humanoid mind up to level 88, but increases the time between its attacks by 25%. Lasts up to 30 seconds.
12% of base mana, 30 yd range, 2.5 second cast / Channeled
A word of dark binding that inflicts 337 Shadow damage to the target. Deals three times as much damage to targets below 25% health. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
12% of base mana, 40 yd range, Instant cast, 10 second cooldown
Afflicts the target with a disease that causes 1088 Shadow damage over 24 seconds. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time.
25% of base mana, 40 yd range, Instant cast
Fade out, temporarily reducing all your threat for 10 seconds.
15% of base mana, Instant cast, 30 second cooldown
The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
15% of base mana, Instant cast, 30 second cooldown
Blasts the target for 1431 to 1512 Shadow damage.
17% of base mana, 40 yd range, 1.5 second cast, 8 second cooldown
A word of darkness that causes 1164 Shadow damage over 18 seconds.
22% of base mana, 40 yd range, Instant cast