Need a Priest Guide?

Killer Guilds - Guide on how to play and level a Priest. Killer Guides has made guides for every class in World of Warcraft and provides free updates as they make updates. The cost of this guide is $29.99 but it has a lot of useful information and is worth the few bucks to check out.

 

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Priest Builds, Updated For Patch 5.2

PriestBuilds.com is a site that lists different talent builds and information for priests of World of Warcraft. Many of these priest builds come from forums, elitistjerks, shadowpriest.com, email contributors, wowwiki, myself, etc. I hope you find the following priest builds and information useful.

Finding the right priest build that has been tested and work can save you a lot of gold and save you a lot of time figuring out a priest build that works for you.

 

The talent system has completely changed for all classes with Mists of Pandaria. We no longer can pick talents from trees we now pick on talent for each tier available to us. At level 90 we have talents from 6 tiers available to us to choose from to make our priest builds.

Other major changes in Mists of Pandaria include:

-Spell changes

-Level cap raised to 90

-A pet battle system added

-Changes to the gyph system that removes the primary glyphs.

-Many, many more changes..

priest talents

 

 

 

News:

Patch 5.2 has been released, here are some of the changes that directly effect priests:


-The amount of healing done by Flash Heal, Binding Heal, Renew, and Prayer of Mending have been reduced by 20%.

-Spiritual Healing is a new passive ability obtained by Discipline and Holy Priests at level 10. This ability increases the amount of healing done by Flash Heal, Binding Heal, Renew, and Prayer of Mending by 25%. For Holy and Discipline Priests, there is no decrease to the amount of healing done by those four spells.
-Evangelism stacking effect now also increases the healing of Penance.
-Halo will no longer hit enemies that are in Stealth.
-Angelic Bulwark can no longer be dispelled.
-Dominate Mind now has a 1.8-second cast time (was 2.5 seconds).
-Angelic Feather now has a 6 second duration (was 4 seconds).
-Focused Will is now a passive for Holy Priests, as well as Discipline Priests.
-Power Word: Solace has been replaced with a new talent: Solace & Insanity

-For Holy and Discipline, Power Word: Solace replaces Holy Fire. It deals the same damage, and interacts with other spells and abilities in the same manner but does not trigger Atonement, is instant, costs no mana, and restores 1% of maximum mana on each cast. Damage dealt by Power Word: Solace will heal a nearby friendly player within 40 yards of the target for 100% of the damage dealt (50% when healing the Priest).
-For Shadow, this ability causes Mind Flay to gain the Insanity effect on a target affected by Devouring Plague. Insanity increases the damage of Mind Flay by 33% per Shadow Orb consumed.

-Holy Fire is now an instant cast ability.

-Power Infusion now increases the Priest's damage by 5% in addition to current effects.

-Phantasm no longer makes the Priest untargetable by ranged attacks, and the movement impairing immunity effect is now 5 seconds (was 3 seconds).

-Psyfiend belonging to an individual Priest will no longer cast Psychic Horror on the same target twice.


Discipline

-Mastery: Shield Discipline now also increases all healing done by a lesser amount, but the bonus provided by Mastery has been reduced by 36%.

-Penance damage and healing has been increased by 20%, now a cooldown of 9 seconds (was 10 seconds), and has a range of 40 yards for both friendly and hostile targets (was 40 yards for friendly and 30 yards for hostile targets).

-Focused Will now reduce damage taken by 15% per stack, with a limit of 2 stacks.

-Spirit Shell can no longer be dispelled and now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and Divine Aegis.

-Rapture now reduces the cost of Power Word: Shield by 25% and provides mana equal to 150% (was 200%) of the Priest's Spirit, but no longer benefits from Spirit provided by short-duration bonuses.

-Divine Aegis now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage.


Shadow

-Dispersion now belongs to the Shadow spell school.

-Shadowform now increases the Priest's Shadow damage by 25% (was 20%).

Glyph Changes:

-Glyph of Mind Spike only works from Mind Spike that aren't instant casts from Surge of Darkness.

-Glyph of Desperation has been replaced with Glyph of Binding Heal. Pain Suppression and Guardian Spirit can now always be cast while stunned.

-New Glyph: Glyph of Binding Heal applies Binding Heal a third nearby friendly target, but costs 35% more mana.

-Glyph of Inner Focus has been replaced with Glyph of Weakened Soul. Casting Inner Focus now always grants 5 seconds of immunity to Silence, interrupts, and dispels.

-New Glyph: Glyph of Weakened Soul reduces the duration of Weakened Soul by 2 seconds.

-Glyph of Holy Fire has been redesigned. It now increases the range of Holy Fire, Smite, and Power Word: Solace by 10 yards.

 

Tier Pieces:

-The 2-piece Holy/Discipline PvP set bonus has been replaced by the now the previous 4-piece set bonus.

-The 4-piece Holy/Discipline PvP set bonus has been redesigned. It now reduces the cooldown of Chakra by 25 seconds. When Spirit Shell is active, the mana cost of Flash Heal is reduced by 50%.

-Tier-14 Holy/Discipline 4-piece set bonus now reduces the cooldown of Penance by 3 seconds (was 4 seconds).

Priest Builds, Updated For Patch 5.2

This area lists the current priest talent builds for World of Warcraft but if you are looking for older builds for patch 4.3 the check out my Calaclysm Priest Builds.

 

Discipline Priest Builds updated for 5.2

 

Holy Priest Raid Build 5.2

 

Discipline Priest Atonement Build:

Disc Priest Atonement Build 5.0.4

Atonement Discipline Priest Build 5.0.4 - This build is the typical atonement discipline build for 5.2.

 

Disc PVP Build

 

Holy Priest Builds updated for 5.2

Most priests are discipline for healing but holy does have it's place in raids and 5 mans. Holy priests are good at both AoE and single target healing.

holy priest raid build for 5.0.4

 

5.2 Holy Priest Healing Build - You can select Desperate Prayer if you want and instant heal instead of having a shield that auto kicks on when you get low health. You will also want to adjust your mana generation talent depending on what works for you. Lastly the level 90 talent you will want to adjust depending on how the raid is layed out for the encounter.

 

Shadow Builds updated for 5.2

 

Raiding Shadow Spec for 5.0.4 - This is is the default shadow healing build for 5.2.